
New effects from Imperium that increase political action cost and political incident frequency as you gain more power. The effects of wives have also been increased. Want to keep politics balanced? Make sure generals from all the parties are fighting and gaining skills. Core general skills also give gravitas per turn.
The first level political promotion no longer has any requirements so even basic statesmen can accumulate gravitas and contribute to the political game. Effects of political promotions improved to give gravitas per turn and better bonuses. The effects of technologies that reduce political action cost have been increased. New effect bundles based on your Imperium level that increase political action cost and political incident occurrences, as well as giving your party more support each turn past level 4 Imperium. Very high you’ll get big faction wide bonuses but you’ll also run a higher risk of civil war occurring. Very low support and you’ll get penalties to morale, public order, research. Based on the support for your party you will get an effect bundle that affects your faction. There are now political support effect bundles. Multiple civil wars can occur through the course of a campaign. All other agents and regions then have a chance to join the civil war faction.
As will any agents in their armies and the regions their standing in.
When a civil war occurs, all the generals and admirals not of your family will go over to the civil war. You’ll get warning messages when you reach those levels. Based on your support you can end up having a high, medium or low chance of a civil war occurring each turn. Civil wars no longer inevitable, instead they are now based on your level of support. 15 Technical and performance improvements:.
12 Additional Chages with the Emperor Edition.